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Friday, 16 June 2017

E3 2017 Round-up, Part 1.


E3 2017 Round-up,
Part 1.


Man, I was kind of surprised that there were enough interesting games this year to warrant doing two editorials on this -- there are about ten I want to talk about in total, so the first five are here, and the first five will be going up early next week, so look forward to that.

Without further ado, here are some of the games that showed up this E3 that have got me relatively excited -- or interested-ish, at least.


Anthem.



Hey, guys, want to know why Bioware put a team who had never actually made a game on one of their flagship titles, leading to it being actually legitimately terrible and also weirdly conservative in its mores? Well, now we know.

Anthem, created by Bioware Edmonton, including the team for the original Mass Effect trilogy along with some Dragon Age team members, is an open world action roleplaying game involving people getting into mech suits and venturing out into a hostile sci-fi wilderness.

It remains to be seen if Anthem has the usual Bioware mainstays of choice, storytelling, and romances, but they seem to be pushing a shared-world multiplayer type thing where you can form a squad with three of your friends, which is great for people who have an internet connection good enough to pull that off, but not so brilliant for, say, me, so I hope there's a robust single-player experience.


Spider-Man.



The new Spider-Man game, called Spider-Man, is, if the last every Spider-Man game we've ever had is anything to go by, going to be a tremendous disappointment and an absolute waste of your money.

But boy howdy, you wouldn't know that from the trailer, which actually looks really fun and interesting to play, as it shows you beating up some criminals, having a boss battle, and then chasing a helicopter through the city.

Could this be the Spider-Man game that finally breaks the curse on every game with this character in? No, probably not, but maybe! Worth keeping an eye on, at least. 


Kingdom Hearts III.



Yes, I know that this didn't technically show up at E3, but at another event happening at the same time, but to hell with you, it's my blog, I can shoehorn Kingdom Hearts III into this editorial if I want to.

So, surprise of the year: Gameplay! That exists! Which we can watch again and again, like I did! I was shocked.

The trailer tells us almost nothing about the story, and is pretty conservative in its scope, taking place almost entirely in Olympus Coliseum (more or less confirmed to be the first world in the game) with a tiny little bit in Twilight Town, but it does promise that we'll get another trailer in a month, along with an announcement for a new world.

I'm very excited. I can't wait for the crushing disappointment when we do not, in fact, get a release date next month.


Code Vein.



While it was announced a while ago, we got our first proper trailer for Code Vein at E3, and already the game is the target of interest, with critics calling it 'Bandai Namco's chuunibyou phase,' 'the most absolutely cliche game to be shown in a year that has included a David Cage game,' and 'Weeb Souls.'

All of those oddly from the same critic, which is me.

Code Vein is a Souls-like game that has you playing as a vampire, apparently, in a post-apocalyptic world, apparently, and the apocalypse has made everything very anime. It's very pretty to look at, and the Souls-esque gameplay looks compelling, so there's that, I guess.


Detroit: Become Human.



Hey, did you forget David Cage exists? 

Why am I even asking, of course you didn't, and of course you didn't forget about his cyberpunk robot game, Detroit: Become Human, which has caused waves this E3 by showing us an in-depth story trailer, and gameplay (such as it is), and -- and symbols of black equality movements being -- being used as sigils for terrorist organisations, oh god, David Cage, why? Why? Why?

According to Cage himself, you can actually pick what symbols you want each side to use, so that totally solves this problem and definitely isn't just going to lead to people deliberately utilising symbols of BLM and other movements for the villains as part of some racist power fantasy where they get to 'beat' BLM.

If it seems like I'm focusing on this one bit, it's because it's a David Cage game, what do you expect me to say. You've seen Heavy Rain, it'll be more of the same.

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