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Tuesday, 10 November 2015

Editorial: Five Villains Who Should Be In A Dissidia Game

Editorial: Five Villains Who
Should Be In A Dissidia Game.

Last week, we did an editorial on heroes who should show up in a Dissidia Final Fantasy game, focusing mostly on characters from side games, spin-offs, or loosely related Square Enix series. Well, we're nothing if not committed to bringing you further editorials on similar subjects at regular intervals, so here's the dark mirror of last week's editorial: A look at five villains who should be in Dissidia.

Master Xehanort, Kingdom Hearts.

I wavered over this one for a long time - I put down Aqua as a great option for a Dissidia hero in my last editorial on this subject, but I said it should be Terra-Xehanort who should be her antagonistic counterpart. The problem is that Terra-Xehanort is quite boring, and regular flavour Master Xehanort, who chews up scenery with gleeful abandon, is much more interesting.

There's still an interesting dynamic there, though, because Master Xehanort represents everything Aqua doesn't want to be as a keyblade master, and everything that she could end up becoming. That's a weak spot that Xehanort would be more than willing to pry at - and given that he has the ability to implant his heart into other people, you could end up with a storyline where Xehanort corrupts multiple heroes to turn them against Aqua, only for Aqua to free them.

In terms of gameplay, Xehanort would be slow but powerful, I suppose - a bit like Exdeath crossed with Golbez crossed with Cloud. It'd be easy to give him an EX Mode, too: Just give him his keyblade armour, and have it increase his speed to Tidus or Onion Knight levels.

Doctor Cid, Final Fantasy XII.

Here's one for the 'morally grey Warriors of Chaos' column. Doctor Cid is a hammy, over the top, Shakespearian villain, a mad scientist filtered through Richard III, but in his own game, at least, he does have a good reason for his villainy - he's not only defending his country from certain destruction, but he's also freeing the world from the tyranny of malevolent godlike beings.

So that's going to lead to some interesting stuff when you put him under the tyranny of a malevolent godlike being and essentially force him to at least pretend to work to achieve said being's goals. Cid wouldn't be like Golbez, pretending to work for Chaos while subtly undermining him as best he can; and he wouldn't be like Tidus, an essentially good person who doesn't know any better because he doesn't have his memory.

Instead, Cid would be someone pretending to work for Chaos while undermining everything. The entire system of two gods playing off small armies against each other for the amusement of a bigger deity would be anathema to him, and he would be doing his very best to dismantle the entire system - which, in the world of Dissidia, might be the only logical and ethical choice.

In terms of gameplay, he'd bring something new as well - he'd essentially be a slower but more powerful version of Laguna, with a few abilities for summoning rooks to act as pets. Laguna was the first gunner character we really had in Dissidia, and given that we're positively drowning in swordsmen and mages, we can probably stand to add another one to the mix.

Alternis Dim, Bravely Default.

Alternis Dim is one of the Job Masters of Eternia, and also one of their military Council of Six - a Dark Knight and an old friend of Edea's, who is desperate to see her return to Eternia. He's also your third party member, Ringabel, whose journal (actually written during a previous time loop) acts as a guide for your actions.

In terms of gameplay, Alternis would potentially end up being quite similar to a combination of Cecil's dark knight form, with hints of Gabranth and the half dozen other magic warrior types in Dissidia. Since he's also Ringabel, though, you could spin him a switching-between-three-jobs mechanic just like Edea's: While Edea's jobs would be those of the Venus sisters, you could take Alternis' three classes from the Council of Six, having him switch between Dark Knight, Vampire, and Spiritmaster, before giving him a souped up Dark Knight form as his EX form.

In terms of plot, he would fit the Dissidia villain role for Edea perfectly: A figure from her past of great importance to her, who she must overcome in order to grow as a person and achieve her goals. Plus, you could then bring him back in the next Dissidia game as a Warrior of Cosmos.

Seymour Guado, Final Fantasy X. 

Yuna was included in Duodecim, but she didn't really have a villain of her own - instead, she switched between being tangentially involved in Tidus and Jecht's storyline, and having the Emperor as her villain, which didn't really work. What on earth about the Emperor and his life is applicable to Yuna's own, after all?

(The rest of the match-ups, such as Laguna and Cloud of Darkness, didn't make a lot of sense either.)

But Yuna does have her own personal villain, in the form of Seymour Guado, and his fighting style would make for an excellent dark mirror to Yuna's. While Yuna focuses on summoning monsters that act as both shields and weapons, Seymour could focus on summoning both a single monster of that variety, and inflicting parasitic organisms (like the one he totes in later battles) on his enemies that sap their health and brave points.

Also, he's incredibly smug and everyone would love beating him up.

Elgo/The Emperor of Avalon, Final Fantasy Dimensions.

Elgo is, in a way, the combination of several previous Final Fantasy villains: He looks and acts very much like the child of Mateus (being an emperor with low moral fibre and a desire to rule over everything for all of eternity) and Exdeath (dressing in very Exdeath-oid armour a lot of the time, and harnessing the power of nothingness in order to achieve his goals), filtered through Julius, the villain of the little known Final Fantasy Adventure (being a villain who works with the party as a red mage for a short period of time).

The big, fun thing about Elgo, though, is that you could play with the idea of him pretending to be a Warrior of Cosmos. You could have him be one of the playable good guys in his red mage costume, while having him showing up as a villain in his armoured emperor costume, and only actually reveal that he's evil at the end of his playable storyline. People would figure it out, if only because the two would have exactly the same moveset and never show up in the same room together, but a twist can still be fun even if it's obviously telegraphed.

Also, I put Nacht on the 'five heroes' list, and he needs a villain, so, you know.

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